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Release Version 0.6.1

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@wang-bin wang-bin released this 06 Jan 08:01
· 161 commits to master since this release
  • Improve D3D11 renderer, more pixel formats
  • Player.snapshot() supports saving to file
  • Support QSV decoder via DXVA2, and 0-copy rendering
  • Subtitle WIP.
  • Encoder WIP.
  • Fix endless wait in loop mode
  • Environment var name change: GL_MMAL_FORMAT=>MMAL_GL_FORMAT, GL_VAAPI=>VAAPI_GL, GL_VDPAU=>VDPAU_GL