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- Added version checker
- Added debuffs at various health thresholds and a buff on full health
- Ghosts are invisible
- Added temp debuff on filling a heart
- White list blocks ghosts can interact with
- White list blocks ghosts can break
- White list items ghosts can pickup and use
- More config options
healthStarting = config.get("Mechanics", "StartingHealth", 20D, "Starting health. Vanilla is 20").getDouble();
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healthMax = config.get("Mechanics", "MaxHealth", 20D, "Max health. Vanilla is 20").getDouble();
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sicknessTicks = config.get("Mechanics", "SicknessTicks", 12000, "How long the sickness will last 12000 = 10 minutes").getInt();
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deathAmount = config.get("Mechanics", "DeathAmount", 2D, "Amount of healh taken on death").getDouble();
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damageBoost = config.get("Mechanics", "DamageBoost", 2, "Damage boost added to monsters").getInt();
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healthXP = config.get("Mechanics", "ExperienceForHeart", 10, "Experience level needed to fill a heart").getInt();
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ghostMode = config.get("Mechanics", "GhostMode", true, "If player will spawn with debuffs lasting 10 minutes").getBoolean();
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ghostMode = config.get("Mechanics", "GhostMode", true, "If player will spawn with debuffs").getBoolean();
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fiilEffects = config.get("Mechanics", "HeartFillEffects", true, "If player suffer temp. Debuff on filling up a heart").getBoolean();
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ghostInvisibility = config.get("Mechanics", "GhostInvisibility", true, "Gain Invisibility as a ghost").getBoolean();
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checkForUpdates = config.get("Mechanics", "CheckForUpdates", true, "Should mod check for updates?").getBoolean();
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healthEffects = config.get("Mechanics", "HealthEffects", true, "Debuffs on thresholds at 1/2 and 1/3 health and a damage boost at full health").getBoolean();
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interactableBlocks = config.get("Ghost", "GhostInteractableBlocks", "modid:blockid", "Blocks ghost players can interact with using right click. Add blocks seperated with a , and using ModID:BlockID").getString();
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breakableBlocks = config.get("Ghost", "GhostBreakableBlocks", "modid:blockid", "Blocks ghost players can break with. Add blocks seperated with a , and using ModID:BlockID").getString();
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usableItems = config.get("Ghost", "GhostUsableItems", "modid:itemid", "Items ghost players can pick up and use. Add items seperated with a , and using ModID:itemID").getString();
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