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Mix of low and high DPI displays #1

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@tanis2000

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@tanis2000

It would be nice if you could add support for high DPI screens like Retina displays in zgui.

What I have seen some people do is to grab the DisplaySize and FramebufferScale vectors from ImGui's ImDrawData and just multiply them together to get the actual viewport size to apply. I believe everything else can be left intact.

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