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server.js
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"use strict";
// Import external lib stuff and set up server
var express = require('express');
var app = express();
var PORT = 3000;
var server = app.listen(PORT);
var io = require('socket.io').listen(server);
console.log("Listening on port " + PORT);
var fs = require('fs');
var vm = require('vm');
// Constants
var updateRate = 30; // in ms
// const screenWidth = 800;
// const screenHeight = 600;
var lastTime = Date.now();
var allPeople = {};
var includeInThisContext = function(path) {
var code = fs.readFileSync(path);
vm.runInThisContext(code, path);
}.bind(this);
includeInThisContext(__dirname+"/public/js/util.js");
includeInThisContext(__dirname+"/public/js/Person.js");
includeInThisContext(__dirname+"/public/js/Platform.js");
includeInThisContext(__dirname+"/public/js/Space.js");
includeInThisContext(__dirname+"/public/js/World.js");
includeInThisContext(__dirname+"/public/js/Coin.js");
app.use(express.static(__dirname + '/public'));
var myWorld = new World();
io.on('connection', function(socket) {
// nice to know
console.log('a user connected');
socket.on('new person', function() {
// store new cursor object in server array
socket.emit('socket id', socket.id);
});
socket.on('connection established', function(newPerson) {
allPeople[socket.id] = newPerson;
allPeople[socket.id].owner = socket.id;
});
socket.on('disconnect', function() {
console.log('user disconnected');
delete allPeople[socket.id];
});
socket.on('requestPlatform', function(p) {
var plat = new Platform(p.x, p.y, p.width, p.height, '#000000');
myWorld.platforms.push(plat);
});
socket.on('requestSpace', function() {
var available = [];
for (var i = 0; i < myWorld.spaces.length; i++) {
if (myWorld.spaces[i].ownerID == 0) {
available.push(i);
}
}
if (available.length) {
var spot = Math.floor(Math.random()*available.length);
var assignSpace = new Space(
(spot * myWorld.spaceWidth) % (myWorld.width - myWorld.spaceWidth),
(spot * myWorld.spaceHeight) % (myWorld.height - myWorld.spaceHeight),
myWorld.spaceWidth, myWorld.spaceHeight, socket.id);
myWorld.spaces[spot] = assignSpace;
socket.emit('spaceResponse', assignSpace);
} else {
socket.emit('spaceResponse', false);
}
});
socket.on('requestSpaceUpdate', function(data) {
for (var s in myWorld.spaces) {
if (myWorld.spaces[s].ownerID == socket.id) {
myWorld.spaces[s].title = data.title;
myWorld.spaces[s].content = data.content;
myWorld.spaces[s].link = data.link;
myWorld.spaces[s].color = data.color;
}
}
});
socket.on('keydown', function(input) {
var msg = JSON.parse(input)
var code = msg.body.keyCode;
var type = msg.body.pressType;
if (!allPeople[socket.id]) {
return;
}
switch(code) {
// left or a
case 37:
case 65:
if (type == 'd') {
allPeople[socket.id].left = true;
} else if (type == 'u') {
allPeople[socket.id].left = false;
}
break;
// up or w
case 38:
case 87:
if (type == 'd') {
allPeople[socket.id].up = true;
} else if (type == 'u') {
allPeople[socket.id].up = false;
}
break;
// right or d
case 39:
case 68:
if (type == 'd') {
allPeople[socket.id].right = true;
} else if (type == 'u') {
allPeople[socket.id].right = false;
}
break;
// down or s
case 40:
case 83:
break;
}
});
});
function update() {
var currentTime = Date.now();
// caculate time since last update
var deltaTime = (currentTime - lastTime)/1000;
lastTime = currentTime;
updatePositions();
updateCoins();
io.emit('server update',
allPeople,
myWorld.platforms,
myWorld.spaces,
myWorld.allCoins
);
}
function updateCoins() {
for (var c in myWorld.allCoins) {
updateCoin(myWorld.allCoins[c]);
}
}
function updatePositions() {
for (var person in allPeople) {
updatePerson(allPeople[person], myWorld);
}
}
setInterval(update, updateRate);