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Missed darkness levels
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arkhamcards committed Feb 26, 2024
1 parent 1a9bc2f commit f3a9841
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5 changes: 5 additions & 0 deletions campaigns/fhv/08_the_twisted_hollow.json
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Expand Up @@ -23,6 +23,7 @@
"set_aside_special_agenda",
"location_layout",
"encounter_deck",
"setup_darkness_level",
"darkness_level_rule",
"location_adjacency_rule",
"pursuit_rule",
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"id": "encounter_deck",
"text": "Shuffle the remaining encounter cards to build the encounter deck."
},
{
"id": "setup_darkness_level",
"text": "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
},
{
"id": "darkness_level_rule",
"type": "rule_reminder",
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3 changes: 3 additions & 0 deletions i18n/de/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/es/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/fr/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/it/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/ko/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/pl/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/pt/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/ru/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/uk/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -109,6 +109,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/vi/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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3 changes: 3 additions & 0 deletions i18n/zh/campaigns/fhv/08_the_twisted_hollow.po
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Expand Up @@ -106,6 +106,9 @@ msgstr ""
msgid "Set aside the special agenda: Back to the Vale!"
msgstr ""

msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time."
msgstr ""

msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level."
msgstr ""

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