diff --git a/campaigns/fhv/08_the_twisted_hollow.json b/campaigns/fhv/08_the_twisted_hollow.json index 1f84e1367..e5ceb8045 100644 --- a/campaigns/fhv/08_the_twisted_hollow.json +++ b/campaigns/fhv/08_the_twisted_hollow.json @@ -23,6 +23,7 @@ "set_aside_special_agenda", "location_layout", "encounter_deck", + "setup_darkness_level", "darkness_level_rule", "location_adjacency_rule", "pursuit_rule", @@ -428,6 +429,10 @@ "id": "encounter_deck", "text": "Shuffle the remaining encounter cards to build the encounter deck." }, + { + "id": "setup_darkness_level", + "text": "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." + }, { "id": "darkness_level_rule", "type": "rule_reminder", diff --git a/i18n/de/campaigns/fhv/08_the_twisted_hollow.po b/i18n/de/campaigns/fhv/08_the_twisted_hollow.po index 4608bc04c..bc1788b4c 100644 --- a/i18n/de/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/de/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/es/campaigns/fhv/08_the_twisted_hollow.po b/i18n/es/campaigns/fhv/08_the_twisted_hollow.po index d4be0cc08..735208c27 100644 --- a/i18n/es/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/es/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/fr/campaigns/fhv/08_the_twisted_hollow.po b/i18n/fr/campaigns/fhv/08_the_twisted_hollow.po index 54158f16b..571dbe29e 100644 --- a/i18n/fr/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/fr/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/it/campaigns/fhv/08_the_twisted_hollow.po b/i18n/it/campaigns/fhv/08_the_twisted_hollow.po index cb62eaa4e..e37584e03 100644 --- a/i18n/it/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/it/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/ko/campaigns/fhv/08_the_twisted_hollow.po b/i18n/ko/campaigns/fhv/08_the_twisted_hollow.po index 74ed21733..85f872c12 100644 --- a/i18n/ko/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/ko/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/pl/campaigns/fhv/08_the_twisted_hollow.po b/i18n/pl/campaigns/fhv/08_the_twisted_hollow.po index 33ea43b1e..dd9ef821f 100644 --- a/i18n/pl/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/pl/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/pt/campaigns/fhv/08_the_twisted_hollow.po b/i18n/pt/campaigns/fhv/08_the_twisted_hollow.po index 7356716c7..2cd5c4fc7 100644 --- a/i18n/pt/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/pt/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/ru/campaigns/fhv/08_the_twisted_hollow.po b/i18n/ru/campaigns/fhv/08_the_twisted_hollow.po index e70254a18..1a1a09f4d 100644 --- a/i18n/ru/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/ru/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/uk/campaigns/fhv/08_the_twisted_hollow.po b/i18n/uk/campaigns/fhv/08_the_twisted_hollow.po index 0f6a4ca90..ef7183369 100644 --- a/i18n/uk/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/uk/campaigns/fhv/08_the_twisted_hollow.po @@ -109,6 +109,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/vi/campaigns/fhv/08_the_twisted_hollow.po b/i18n/vi/campaigns/fhv/08_the_twisted_hollow.po index aea4d8205..6f787e9aa 100644 --- a/i18n/vi/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/vi/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr "" diff --git a/i18n/zh/campaigns/fhv/08_the_twisted_hollow.po b/i18n/zh/campaigns/fhv/08_the_twisted_hollow.po index 88846544e..855183042 100644 --- a/i18n/zh/campaigns/fhv/08_the_twisted_hollow.po +++ b/i18n/zh/campaigns/fhv/08_the_twisted_hollow.po @@ -106,6 +106,9 @@ msgstr "" msgid "Set aside the special agenda: Back to the Vale!" msgstr "" +msgid "Place 1 resource on the scenario reference card, under “Darkness Level.” For the remainder of the scenario, the number of resources under “Darkness Level” indicates the passage of time." +msgstr "" + msgid "Throughout this scenario, the number of resources under “Darkness Level” on the scenario reference card indicate the current stage of night. As time ticks down, resources are added to the current darkness level, and play continues until the investigators reach a certain darkness level, or are defeated. The darker the forest, the deadlier its snares. The current darkness level has no game effect on its own; however, some encounter card effects may change or become stronger depending on the current darkness level." msgstr ""